Friday, 24 May 2013

post production




what did i do.......editing,


chucking the shots between animation and backgrounds save alot of render time which allowed me to focus time and energy into different aspects of the film.



Basically now that i have shots together ill alter the timing and then consider the use of sound that will be applied on top to give it a little bit more extra quality about the overpiece.


 Rendering them off in layers gave me the chance to alter enviroments and allowed much much faster render time which was needed.

final film

The final of my 3rd year film, and to be perfectly honest it played out much better and greater then the previous work from other years did.

Job roles and problems


Frustration has hit me.......basically the person who did my sound did a terrible job and i mean a terrible job.... slap to the face....ok this is difficult since i literally has no time to do this but oh well....


Jordan: writer, director, animator, editing, rendering, composting,.....took over the sound job (it was terrible cant believe it really).....ive been busy if im honest could of done with a few more workers but sadly no one would help :(

Scott: modelling, texturing, and roto painting over the bad frames

Leanne: modelling, post production,  lighting, and roto painting over the bad frames
 


Monday, 18 February 2013

changes meaning i have to use pre made rigs







So i had some problems wih the rig that was being made for me, so this meant i had to use pre made rigs otherwise the film would never of gotten done.




Monday, 21 January 2013

tests/blocking




Just a few rough test animations in the blocking stag to give myself an idea of timing 









Tuesday, 11 December 2012

Reference is key

Reference is always needed for animation
for my background characters ill be following this reference
also ill be recording myself......tht will come on here at some point.